BpkButton

open class BpkButton(context: Context, attrs: AttributeSet?, defStyleAttr: Int, type: BpkButton.Type, size: BpkButton.Size = Size.Standard) : BpkButtonBase

Constructors

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constructor(context: Context)
constructor(context: Context, type: BpkButton.Type, size: BpkButton.Size = Size.Standard)
constructor(context: Context, attrs: AttributeSet?)
constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int)
constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int, type: BpkButton.Type, size: BpkButton.Size = Size.Standard)

Types

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object Companion
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annotation class IconPosition
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Properties

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@get:Px
var iconPadding: Int
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open override var iconPosition: Int
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@get:Px
var iconSize: Int
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Functions

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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
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open fun addOnCheckedChangeListener(@NonNull p0: MaterialButton.OnCheckedChangeListener)
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open fun append(p0: CharSequence, p1: Int, p2: Int)
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open override fun autofill(p0: AutofillValue)
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open fun beginBatchEdit()
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open fun bringToFront()
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open fun buildLayer()
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open fun callOnClick(): Boolean
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open override fun cancelLongPress()
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open fun clearAnimation()
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open fun clearFocus()
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open override fun computeScroll()
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open fun debug(p0: Int)
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open fun dispatchDisplayHint(p0: Int)
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
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open fun draw(p0: Canvas)
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open override fun drawableHotspotChanged(p0: Float, p1: Float)
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open fun endBatchEdit()
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open fun findFocus(): View
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fun <T : View> findViewById(p0: Int): T
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
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fun <T : View> findViewWithTag(p0: Any): T
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open fun focusSearch(p0: Int): View
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open fun forceLayout()
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open fun getAlpha(): Float
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open override fun getAutofillHints(): Array<String>?
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open override fun getAutofillType(): Int
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open override fun getAutofillValue(): AutofillValue?
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open override fun getBaseline(): Int
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fun getBottom(): Int
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open fun getBreakStrategy(): Int
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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open fun getCornerRadius(): Int
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open fun getDisplay(): Display
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open fun getFocusable(): Int
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open override fun getFocusedRect(p0: Rect)
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open fun getGravity(): Int
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open fun getHandler(): Handler
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fun getHeight(): Int
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open fun getHint(): CharSequence
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open fun getHitRect(p0: Rect)
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open fun getIcon(): Drawable
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open fun getId(): Int
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open fun getImeActionId(): Int
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open fun getImeOptions(): Int
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open fun getInputType(): Int
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open fun getLabelFor(): Int
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open fun getLayerType(): Int
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fun getLeft(): Int
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open fun getLineBounds(p0: Int, p1: Rect): Int
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open fun getLineCount(): Int
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open fun getLineHeight(): Int
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open fun getMatrix(): Matrix
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open fun getMaxEms(): Int
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open fun getMaxHeight(): Int
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open fun getMaxLines(): Int
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open fun getMaxWidth(): Int
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open fun getMinEms(): Int
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open fun getMinHeight(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getMinLines(): Int
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open fun getMinWidth(): Int
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open fun getNextFocusUpId(): Int
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open fun getOffsetForPosition(p0: Float, p1: Float): Int
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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open fun getPaint(): TextPaint
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open fun getPaintFlags(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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fun getRight(): Int
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open fun getRootView(): View
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarSize(): Int
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open fun getSelectionEnd(): Int
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open fun getShadowColor(): Int
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open fun getShadowDx(): Float
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open fun getShadowDy(): Float
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open override fun getShapeAppearanceModel(): ShapeAppearanceModel
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open fun getSolidColor(): Int
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open fun getStrokeWidth(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open fun getText(): CharSequence
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open fun getTextAlignment(): Int
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open fun getTextDirection(): Int
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open fun getTextLocale(): Locale
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open fun getTextScaleX(): Float
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open fun getTextSize(): Float
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open fun getTextSizeUnit(): Int
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fun getTop(): Int
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open fun getTypeface(): Typeface
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open fun getUrls(): Array<URLSpan>
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open fun getVisibility(): Int
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fun getWidth(): Int
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open fun getWindowId(): WindowId
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open override fun hasOverlappingRendering(): Boolean
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open fun hasSelection(): Boolean
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun invalidateDrawable(drawable: Drawable)
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open fun isActivated(): Boolean
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open fun isAllCaps(): Boolean
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open override fun isAutoHandwritingEnabled(): Boolean
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open fun isCheckable(): Boolean
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open fun isClickable(): Boolean
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open fun isCredential(): Boolean
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open fun isDirty(): Boolean
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open override fun isEmojiCompatEnabled(): Boolean
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open fun isFocused(): Boolean
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open fun isHovered(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isLaidOut(): Boolean
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open fun isOpaque(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isSelected(): Boolean
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open fun isShown(): Boolean
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open fun isSingleLine(): Boolean
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open override fun jumpDrawablesToCurrentState()
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open fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun length(): Int
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fun measure(p0: Int, p1: Int)
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open fun offsetLeftAndRight(p0: Int)
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open fun offsetTopAndBottom(p0: Int)
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open fun onBeginBatchEdit()
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open override fun onCheckIsTextEditor(): Boolean
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open override fun onDragEvent(p0: DragEvent): Boolean
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open fun onDrawForeground(p0: Canvas)
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open fun onEditorAction(p0: Int)
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open fun onEndBatchEdit()
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open override fun onGenericMotionEvent(p0: MotionEvent): Boolean
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open fun onHoverChanged(p0: Boolean)
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
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open override fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onPreDraw(): Boolean
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open override fun onReceiveContent(p0: ContentInfo): ContentInfo?
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open override fun onRestoreInstanceState(@Nullable p0: Parcelable?)
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open override fun onRtlPropertiesChanged(p0: Int)
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open override fun onScreenStateChanged(p0: Int)
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open override fun onTouchEvent(p0: MotionEvent): Boolean
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open override fun onTrackballEvent(p0: MotionEvent): Boolean
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open override fun onVisibilityAggregated(p0: Boolean)
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open override fun onWindowFocusChanged(p0: Boolean)
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open override fun performClick(): Boolean
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open fun performLongClick(p0: Float, p1: Float): Boolean
open override fun performLongClick(): Boolean
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open fun playSoundEffect(p0: Int)
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open fun post(p0: Runnable): Boolean
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open fun postDelayed(p0: Runnable, p1: Long): Boolean
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open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun refreshDrawableState()
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open fun removeOnCheckedChangeListener(@NonNull p0: MaterialButton.OnCheckedChangeListener)
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open fun requestLayout()
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fun <T : View> requireViewById(p0: Int): T & Any
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open fun resetPivot()
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
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open fun scrollBy(p0: Int, p1: Int)
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open fun scrollTo(p0: Int, p1: Int)
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open override fun sendAccessibilityEvent(p0: Int)
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open fun setActivated(p0: Boolean)
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open override fun setAllCaps(p0: Boolean)
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open fun setAlpha(p0: Float)
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open fun setAnimation(p0: Animation)
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open fun setAnimationMatrix(p0: Matrix?)
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open fun setAutofillHints(vararg p0: String)
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open fun setAutofillId(p0: AutofillId?)
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open override fun setBackground(@NonNull p0: Drawable)
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open override fun setBackgroundColor(@ColorInt p0: Int)
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open override fun setBackgroundDrawable(@NonNull p0: Drawable)
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open override fun setBackgroundResource(@DrawableRes p0: Int)
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fun setBottom(p0: Int)
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open fun setBreakStrategy(p0: Int)
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open fun setCameraDistance(p0: Float)
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open fun setCheckable(p0: Boolean)
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open fun setClickable(p0: Boolean)
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open fun setClipBounds(p0: Rect)
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open fun setCompoundDrawables(p0: Drawable?, p1: Drawable?, p2: Drawable?, p3: Drawable?)
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open fun setCornerRadius(@Px p0: Int)
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@RequiresApi(value = 21)
open override fun setElevation(p0: Float)
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open override fun setEmojiCompatEnabled(p0: Boolean)
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open fun setEms(p0: Int)
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open override fun setEnabled(enabled: Boolean)
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open fun setError(p0: CharSequence)
open fun setError(p0: CharSequence, p1: Drawable)
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open fun setFadingEdgeLength(p0: Int)
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open override fun setFilters(@NonNull p0: Array<InputFilter>)
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open fun setFocusable(p0: Boolean)
open fun setFocusable(p0: Int)
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open fun setForeground(p0: Drawable)
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open fun setFreezesText(p0: Boolean)
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open fun setGravity(p0: Int)
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open fun setHandwritingBoundsOffsets(p0: Float, p1: Float, p2: Float, p3: Float)
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open fun setHeight(p0: Int)
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open fun setHighlightColor(p0: Int)
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open fun setHighlights(p0: Highlights?)
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fun setHint(p0: Int)
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open fun setHovered(p0: Boolean)
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open fun setIcon(@Nullable p0: Drawable?)
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open fun setId(p0: Int)
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open fun setImeOptions(p0: Int)
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open fun setInputExtras(p0: Int)
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open fun setInputType(p0: Int)
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open fun setInsetBottom(@Dimension p0: Int)
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open fun setInsetTop(@Dimension p0: Int)
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open fun setIsCredential(p0: Boolean)
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open fun setKeepScreenOn(p0: Boolean)
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open fun setLabelFor(p0: Int)
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open fun setLayerPaint(p0: Paint?)
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open fun setLayerType(p0: Int, p1: Paint?)
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open fun setLayoutDirection(p0: Int)
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fun setLeft(p0: Int)
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fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setLetterSpacing(p0: Float)
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open fun setLineBreakStyle(p0: Int)
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open fun setLineHeight(p0: Int)
open fun setLineHeight(p0: Int, p1: Float)
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open fun setLines(p0: Int)
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open fun setLineSpacing(p0: Float, p1: Float)
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open fun setMaxEms(p0: Int)
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open fun setMaxHeight(p0: Int)
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open fun setMaxLines(p0: Int)
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open fun setMaxWidth(p0: Int)
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open fun setMinEms(p0: Int)
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open fun setMinHeight(p0: Int)
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open fun setMinimumHeight(p0: Int)
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open fun setMinimumWidth(p0: Int)
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open fun setMinLines(p0: Int)
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open fun setMinWidth(p0: Int)
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open fun setNextFocusDownId(p0: Int)
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open fun setNextFocusLeftId(p0: Int)
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open fun setNextFocusRightId(p0: Int)
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open fun setNextFocusUpId(p0: Int)
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open fun setOverScrollMode(p0: Int)
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open override fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPaintFlags(p0: Int)
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open fun setPivotX(p0: Float)
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open fun setPivotY(p0: Float)
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open override fun setPressed(p0: Boolean)
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open fun setRawInputType(p0: Int)
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fun setRight(p0: Int)
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open fun setRotation(p0: Float)
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open fun setRotationX(p0: Float)
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open fun setRotationY(p0: Float)
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open fun setSaveEnabled(p0: Boolean)
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open fun setScaleX(p0: Float)
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open fun setScaleY(p0: Float)
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open fun setScrollBarSize(p0: Int)
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open fun setScrollBarStyle(p0: Int)
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open fun setScroller(p0: Scroller)
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open fun setScrollIndicators(p0: Int)
open fun setScrollIndicators(p0: Int, p1: Int)
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open fun setScrollX(p0: Int)
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open fun setScrollY(p0: Int)
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open fun setSearchResultHighlights(vararg p0: Int)
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open override fun setSelected(p0: Boolean)
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open fun setShadowLayer(p0: Float, p1: Float, p2: Float, p3: Int)
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open override fun setShapeAppearanceModel(@NonNull p0: ShapeAppearanceModel)
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open fun setSingleLine()
open fun setSingleLine(p0: Boolean)
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open fun setStrokeWidth(@Px p0: Int)
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open fun setTag(p0: Any)
open fun setTag(p0: Int, p1: Any)
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fun setText(p0: Int)
fun setText(p0: CharArray, p1: Int, p2: Int)
open override fun setText(text: CharSequence, type: TextView.BufferType)
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@RequiresApi(value = 17)
open override fun setTextAlignment(p0: Int)
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open fun setTextAppearance(p0: Int)
open override fun setTextAppearance(p0: Context, p1: Int)
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open override fun setTextColor(colors: ColorStateList)
open override fun setTextColor(color: Int)
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open fun setTextDirection(p0: Int)
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open fun setTextLocale(p0: Locale)
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open fun setTextScaleX(p0: Float)
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open fun setTextSize(p0: Float)
open override fun setTextSize(p0: Int, p1: Float)
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fun setTop(p0: Int)
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open fun setTranslationX(p0: Float)
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open fun setTranslationY(p0: Float)
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open fun setTranslationZ(p0: Float)
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open fun setTypeface(p0: Typeface?)
open fun setTypeface(p0: Typeface?, p1: Int)
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open fun setVisibility(p0: Int)
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open fun setWidth(p0: Int)
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open fun setWillNotDraw(p0: Boolean)
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open fun setX(p0: Float)
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open fun setY(p0: Float)
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open fun setZ(p0: Float)
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open override fun showContextMenu(): Boolean
open override fun showContextMenu(p0: Float, p1: Float): Boolean
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open fun stopNestedScroll()
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open override fun toggle()
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open override fun toString(): String
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open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
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open fun willNotDraw(): Boolean