BpkFlare

fun BpkFlare(modifier: Modifier = Modifier, radius: BpkFlareRadius = BpkFlareRadius.None, pointerDirection: BpkFlarePointerDirection = BpkFlarePointerDirection.Down, background: Color = Color.Unspecified, insetContent: Boolean = false, contentAlignment: Alignment = Alignment.TopStart, propagateMinConstraints: Boolean = true, content: @Composable BoxScope.() -> Unit)